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(+3)

Cool game for a 9 days of work, impressive. Will you carry on working on that ? 
One thing i was unsure about, is will I get more structures. It was first few minutes and only had 2 structures, crackers and two planets. I was only waiting as I read on itch page the descriptions of more. But in game I was unsure is that it or is there more. And what are the conditions to get them.

In anyway it was fun to play. Hope I could be able to play full version sometime in the future 

(+1)

Thank you, we're considering carrying on development, but will have a team meeting when we're fully recovered
Yes there are more structures and planets to exploit that become available as your star grows through the tiers, with a total of 6 planets available and 7 buildings. While we had plans for more buildings, some had to be cut due to time and overlap in function.

Balancing of tier length is probably something we'll have to take a look at post-jam but there are 4 currently included with a varying amount of time spent in each

Yeah I think the interface needs a bit more clarity. The intuition is missing, though that didn't occur us till it was too late in the project to add features.

Maybe we need to show the threshold to hit the 'tier' which unlocks new buildings and new planets. It's meant to scale exponentially, with bigger more valuable worlds farther away, and more expensive buildings becoming available as you advance. There are 3 tiers, and the game doesn't complete until build the last tier and the final building , though that isn't stated explicitly anywhere. Just ran out of time. We were pushing updates at like 3:30, with delivery due at 4 haha.


Thanks for playing, and the feedback! It's super valuable.