Thanks for the kind words and feedback, I'm glad you enjoyed it! The exit being marked with a skull might give away that I really wanted to have a boss fight at the end—in fact it was the very next thing on my agenda before the final day rolled around and I had to shift focus to polishing up the presentation—but sadly there just wasn't time. If I end up revisiting this concept to expand into a more fully fledged game down the road, you can be certain there will be something a bit more exciting waiting at the end of each dungeon!