i enjoyed playing this game during the playtest and I think the idea behind it is funny. This was mentioned during class, but I think it would be cool to differentiate between the player and controlling Jim a bit more. As if you are more like a phantom influencing positive outcomes in Jim's gameplay. Maybe the controls could be more limited to a simple point and click? I also think that showing the pieces that allow Jim to win the game while he is playing on the side would be a great visual addition. Fun and funny idea, I hope you get to expand upon it more.