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From the moment the blow mechanic got introduced I knew this was a great game.

Clearly inspired from celeste, this game takes the mechanics further by giving you 360 degrees control. Having such different controls on the left and right mouse buttons makes it really fun to learn the mechanics. I had moments where I wanted to launch myself backwards with left click only to launch myself into spikes. I didn't think that it was the games fault, it really felt like just something fun to learn!

I almost felt bad that I was playing this whole game for free, because the gameplay just keeps going! And the level design is also really well made. There is a clear build up in every mechanic giving you time to learn. At one level I even skipped a part, a skip which was hard to pull of but very satisfying. I love this kind of level design that rewards skill.

Eventually I came to a fan section in level 6 where you fall down and have to activate 2 fans. This doesn't seem to work and I think its because of time restrictions. It didn't really matter because I already had like 10-15 minutes of fun gameplay, but this game just keeps you wanting to play more. I really wanted to see where the mechanics go next and if the challenges would get harder.

Btw, the last few screens I played had a really nice difficulty where I was challenged every screen, mostly with changing my mouse location from front to back, which was really fun.

Thank you so much! We put a lot of thought into the level design, so it means a lot to see that someone really appreciated it!