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I am still a bit confused, never mind. I did put out an update fixing the enemies showing the wrong lose scene,  try updating to the latest version.

(1 edit)

Just checked and is still there. I'll try to explain it as clear as possible: let's say that an enemy has 1) sprite; 2) attack animation; 3) attack pattern (speed and damage the enemy does); and 4) s*x animation.

On lvl 4 all anemies from all previous levels appear, even bosses. It's here where the problem is. The level 3 boss (the plant looking one) uses the sprite and attack animation from the level 1 boss (the troll with a stick) but the attack pattern and s*x animation are from the level 3 boss.

Note: now I'm too strong to lose so I can't check the s*x animation that plays there, so maybe now it uses the one from the troll as well.

Ohh, ok i get it now. You're a genius for spotting that, i'll fix it asap. Thanks!

No problem, glad to help.

(+1)

You can see it this way as well:

- If you play lvl 4 you won't find the lvl 3 boss ever.

- You will find 2 lvl 1 bosses, one that behaves like the lvl 1 boss and another that behaves like the lvl 3 boss