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Why was there a network connection requirement?

Unfortunately it is lagging/frame dropping the moment I look at the suckable boxes.

Where is the don't trust what you see aspect in your game?

(+1)

Yeah sorry, we pushed to get it out before the deadline but optimization was lacking big time. we are hoping to get it fixed and reuploaded soon.

The don't trust aspect is not knowing which wall is possibly a entrance to a new area