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Deleted 44 days ago

Hi! Can you be more specific please? What exactly is your experience? 

Additionally, as I usually ask, can you please tell me what browser and OS you're trying to run the game on? And if you're on desktop, it would be really helpful if you sent me the logs from your console. You can do it like this:

  • before pressing "Run game", open the dev tools (Ctrl + Shift + I in Chrome / Opera / Edge / FF, Option + Command + I in Safari);
  • find the "Console" tab;
  • try running the game;
  • note if there is anything red logged in the console; if there is, send me the text of it (right-click and choose "Save as...", or copy-paste to some *.txt, or just make a screenshot).
Deleted 44 days ago
Deleted 44 days ago

Thank you very much for this info! I reproduced this, there is indeed some problem with Opera specifically (for some reason, audio files won't load, which blocks further progress). I'll investigate this and try to come up with a fix soon.

So, seemingly, the issue was in a way how Opera handles the audio files downloading - it refuses to load them if you aren't going to use them immediately. I did a hotfix for Opera specifically, and it should be okay now, but you might experience little delays when certain audio is played for the first time (cause I can't preload it).

Please let me know if it worked, or there are still issues.

Deleted 44 days ago

Hi! Lets start with the Succubus. First, please tell me what is the beginning of the scene (what are the first couple of paragraphs you see after activating the mirror, before you get the freeze). Also, please check the logs - in the same manner as before - and let me know if there are any errors there.

Having the same issue in Firefox. Specifcally Sound broke on on arriving at the "Clouds" level, but everything else worked right, up until Dialog with the Succubus at "I wish it was a Luxury Meal this time.". Reloading doesn't fix issue. Console shows several sound errors, as well as these errors:

  • TypeError: a.default.detectStore(...) is undefined
  • ERROR ReferenceError: TouchEvent is not defined
  • ERROR Error: Uncaught (in promise): TypeError: e is null
  • ERROR TypeError: n.soundsMap.get(...) is undefined

Hi! Thank you for this! I managed to reproduce the bug, and am working on a fix. It should be included in the next update.

Hi! Just wanted to let you know, this issue should be fixed now! Although, you'll have to abandon previous run and start a new one, sorry.