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Is there such a thing as the "anti-RPG"? If so, it's Facets. Facets is an extremely well-made game with interesting mechanics. Despite there being only 10 "boss" fights, they all feel unique. The story is gripping and is, well, a lot to take in... please take breaks if you need them. John Thyer, with his experience playing RPGs and his attention to detail, absolutely nailed what he set out to do: this is the gesamtkunstwerk of his storytelling prowess and his aptitude for RPG Maker. I look forward to more content like this from this developer.