Great collection of ideas, the execution could be better. It's impressive for a short game jam project, don't get me wrong. The last (and fast) stages of the AIR level are b-r-u-t-a-l :)
Thank you for trying it out! Yeah, there's certainly things I could refine with more time. I intend to come back after the active jam and release an update to enhance several areas mentioned by players related to difficulty and timings.