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Thank you, Sam, for this message and for clarifying the ‘insults’ misunderstanding. I can empathise with the stress you and the team has been under and I also agree with the post above suggesting that for future projects, you either don’t announce hard deadlines or announce realistic ones and give yourself plenty of time, including time for unforeseen troubleshooting. I am a huge fan of your work and it’s precisely because we all love your work that we get upset when deadlines are pushed back- we are eager to see your work! Having said that, I would also like to apologise if my previous messages have come off as rude or annoyingly persistent. You make great games so obviously people get a little mad when they have to wait longer for it! If anything, the many many posts and messages here are proof of just how popular your games are! :D