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Very unique aesthetic! Visually very impressive for a jam. It’s nice that it has customizable controls and save points. Although, the camera movements in the first few rooms feel a bit excessive and dizzying.

Content-wise it’s really just one enemy and a boss but I can see all the framework is there and content will likely come after the jam. Aiming attacks is a little stiff. In the boss fight, it never felt worth it to risk jumping over the lava because of the instant death.

Overall, pretty impressive jam entry, would be intrigued to see where it goes after.

Thank you for your very constructive feedback! Indeed, the game will receive updates after the Game Jam, and most of the mechanics are already present but not fully utilized because it's more of a demo. Unfortunately, as you mentioned, some features were rushed due to time constraints.