Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

What about now? 1.69f7

I reverted a potentially problematic library version back to the same as Zoe 1.68.

Deleted post
(7 edits)

Hey!

This message about TapMinigameInputs is not related to the visuals, it's a missing reference on a VR input. I've silenced it in the upcoming 1.7 to avoid confusions.

Can you try setting the game to "potato" quality, and maybe reducing the resolution at well?

How much RAM does your M1 have?

Also, are you 100% sure it worked in 1.68?

Deleted post

Hello again!

I have other MacOS users with the same issue as you,  but you are the only one providing me an actual exchange to help with the problem ^_^

Do you mind testing the latest version? It's still 1.69f7 but I reverted another library that was updated in 1.69. I've good hopes for this change.

Deleted post