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A super fun little game. One quick bug(?) note and a request/suggestion.
- I got soft locked when I died with the menu open. The "Menu" button disappeared, so I had no way to close it, and all the other buttons to do things like start a new run were covered up by the menu
- I think the game should start with a choice. As it is, the first round is something you just have to wait through every run and hope you don't get screwed over by REALLY bad fireball targeting RNG. Runs only start to branch once you start choosing powerups

(+1)

Hey, thank you for the feedback! 

I'm gonna try to fix the bug asap, it should not be very complicated. Although it's not said in the game you can press [Esc] to open and close the menu as well so while it is not fixed use that alternative.

I was questioning myself whether to allow players to make a choice at the very beginning but since I'm thinking of expanding the game into a sort of rogue-lite there will be other ways to make each run different from the start