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(+2)

We’d like to but it requires some extra time as we need to fix some compilation issues for clang to be able to ship it to linux, so sadly I’m not sure if we’ll be able to do it as we’re busy with other projects right now :(

However, we also don’t want to fully deny the possibility as we may end up finding a time window that allows us to do so. If we release a linux version, we’ll make a devlog to notify everybody that would like to play in there.

Thanks for your interest!