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(+2)

Glad to see more people using Godot, that's always a good sign! 😄

The game's quite enjoyable, it kind of reminds me of Snipperclips for Nintendo Switch, and I think that if you develop this prototype even further, you can make yourselves a place in the market, good job!

I have to admit that I'm not a huge fan of being slower while jumping. I've developed quite a few platformers in the past, so I'm really strict in the gameplay aspect of this kind of games, but I also understand that the main focus is cooperation between characters and resolving a puzzle. Nonetheless, my advice is to refine a little bit more the movement system of the characters, make it feel a little more natural while jumping, so you can take the next step in quality 😊

You have done a very good job, keep improving guys! 😃

(+1)

Dear Polanski, thanks a lot for your feedback!

We found Godot a very versatile engine, surely it will have a big role in the future!

For sure we will continue improving" We are planning and trying to understand how to fix the movement and controls of the characters to create a better experience for the player.

(+1)

That's great! I hope nothing but the best for you guys! 😄