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Glad you liked the platforming part and sorry the puzzle part wasn't for you x3 It's a bit hard to aim with puzzle mechanics because everyone has their preferences, but we will probably improve the aspect you pointed out, yes some of the rooms were there to obfuscate the slider puzzle section of the game, but we'll try to fill them in with something more engaging and related to the solutions when we have time after the jam!

And yes, we would love to test and try out making the final level a Rubik's Cube, that'd surely ramp up difficulty xD