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Changes in 0.02 – Beta

 

  • -Slowed down Dazza’s movement and sprint speeds
  • -Increased the time it takes for patrons to drink a beer and their patients
  • -Updated Keg textures
  • -Added pint indicator to Dazza to display when he is holding a beer
  • -Changed the southernmost door from swing to slide
  • -Gave patrons a collider to stop the player from running through them
  • -Removed rigidbody from patrons to stop the player from knocking them around
  • -Added enemy animations and textures to scene
  • -Added character animations and textures to scene
  • -Removed broken character models
  • -Added in-game tutorials
  • -Applied updated UI sprites
  • -Added placeholder keg health UI element (non-functional)
  • -Adjusted position of ‘Q’ key
  • -Added cricket bat model to Dazza’s melee attack
  • -Minor tweaks to enemy and patron AI
  • -Added bar models and textures
  • -Made temporary fix to Game Manager that stopped pause screen from appearing on replay