Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Holy hell, that was probably the best game I've played so far. Not only was it visually impressive, pulling off the simple blocky design perfectly, but it was also smooth and polished, I never ran into a bug, issue, softlock, or anything. The closest thing to a bug would be that I phased a bit into the ground when a platform appeared on top of the player, but I just went to a different color to remove it. The game is really short as of now, but the possibilities for levels and mechanics are endless. bravo.