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(+2)

A really charming game! The character and enemy art is lovely, the UI is well designed, combats are fun, the boon system leaves space for a more complex game design in the future if different boons are added, I was enjoying my playthrough really much.

A couple notes on things to improve:
-The theme of Scales, while present is a bit of an afterthought, since mostly the scales feel like the usual mana system, you could have the same game without the scale and it wouldn't miss much.

-A bug ocurred during my playthrough where if you cast the Curse of Strength during the Rootsnarl battle while a companion is dead, the battle will stop progressing.

But! Even though the game basically froze after a good while playing it, I went back to finish it, so take that as a sign that there's potential here, it's an accomplishment to get a player to retry your game and you managed perfectly. With little more work and some variation to the boons I could see this being released as a full game! n-n

(+2)

Thanks for the well thought out and detailed comments! We've definitely got that bug on our list of things to fix. We'll also be talking through player feedback and the scale system / mechanics.

PS--your game is absolutely gorgeous. Kudos and cheers!