Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

This game is very close to being well-balanced, but the way in which draw-three forces two to the discard means almost all of your strategy has to bias towards maximal redundancy, and you can basically never use any of the power-up cards because the discards will almost certainly be useful floor tiles that would let you progress directly or keep your card count up.