Awesome game! I love the 2.5D aspect, it really worked here. Art was great, and the controls were fairly responsive, games like this with a 'dash' function tend to not run very well IMO.
I like to leave some criticism, I could be 100% off so let me know, but this is what I noticed. (All comments made with love for the dev work)
- Some of the 2d sprites would face their original direction when coming down come streets, making them moving lines
- I know the point system seemed to 'mostly' accommodate Horn Level, but I did not see much of a difference that 'power level' made (I think energy scaling increased energy collection rate, but I didn't look too hard). All enemies took about the same # of hits on the last run that they did the 1st.
- The "hook wave" attack from blue enemies looks a little too much like an action effect, I would consider an adjustment, maybe hardening the edges or something for a more defined "This is a projectile" vibe.
- Lastly, I would have liked to see the changes to MC on the gameplay sprite. Obviously that would have been like 20 more sprite sets, trust me I get it lol. Just a small thing IMO.
Like I said, great game, I'll probably be voting for you guys!