I would like it if they allowed you to focus on one character at a time past a certain point in the story but they have no plans for individual routes/story arcs while falsely advertising this as a “sandbox” game in its current state. They clearly have no idea what that means and don’t care to. They really don’t make games like they used to anymore. At least these guys are nice about it.
Well there’s “paradise lust” if you want to see what this game had potential to do with a more comfy artstyle. That doesn’t claim to be a sandbox game.
There’s nothing in this game that lets the player use magic outside of story segments at all. Its not even close to a point & click adventure which would be more accurate to call a “sandbox” VN since none of the current inventory items are usable. If they won’t commit to that and just want to make a linear VN that’s fine. Don’t advertise this as something it’s not.