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Thanks for the feedback! Out of 100 or so options in the game right now, I think something like only 4 of them loop around, and most of them are early in the game. They're there to kind of remind the player that, at the end of the day, they're playing a story about a specific character who starts off relatively naive and will always help someone when he can. He won't ignore the crying girl, let someone be homeless, let the scared girl walk home alone, etc. That being said, every option concerning romance is fully optional. Some friendships are crucial to the game and its story, but you decide how far those friendships will go, if that makes sense. I understand this not being for everybody, but I don't think 4/100+ locked choices is that bad, personally.

I am curious about the flaws, though! I try really hard to make sure there are no errors or typos in the game, so if you can remember which ones you noticed I'd love to hear about them! I will admit, though, that many of the early renders pale in comparison to those even in the latter half of the first update. I was learning the whole process from scratch and do plan on updating them at a later date. Personally, I'm super happy with the character models, though :) It was important to me that the girls looked and felt distinct, not just to each other but to other games, as well.

Thanks for the feedback, RanCor! Sorry you didn't enjoy the game, but I appreciate you taking the time to give it a shot!