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Hi, I bought this over on steam and am playing on steam deck. The game is amazing, huge congrats on such a great title. I've played 20 hours and only bought it 3 days ago!

Sorry for the lengthy post, but I have a few bugs that I've seen and QoL suggestions, I thought you'd be more likely to read it here than the steam community. I'm also a developer so I'll give as detailed an explanation as I can for each thing:

Bug 1: I had 3 items together that made it happen. The bow that destroys an item and does damage = 15x size of item (B), plus the relic that makes a new item of the same size appear whenever an item is destroyed plus one of the quests where an item had to stay in my inventory or lose (coral C) I had a diagonal wand (W) that was being destroyed by the bow. This was the layout:

WC
BW
B

When the wand was replaced with another item by the relic, it was a 1x2 shield and when I placed it, the coral was kicked out of my inventory, but the coral was then disabled and I couldn't put it back in so I lost the run. E is empty in the below layout, I was expecting to be able to put the coral back in there but was unable to click on it.

SS
BE
B

The other 2 bugs are in the town in story mode, and I suspect controller related. 

Bug 2: When in the town in build mode if I click a building to build, then press X to destroy a building and they press Y to build another item it opens the menu of buildable building but won't let me select any of them. 

Bug 3: When in the shop or bank to sell items I have loads of pages worth of items to sell, but most of the time when I click on an item it just jumps the cursor up to the next or back page button and doesn't add the item. I keep going and clicking on the item a bunch of times and eventually it will work, but as you can imagine is frustrating with hundreds of items to sell (I was hoarding in case I needed anything for research)

Bug 4: After completing the campaign mission (the one with the quilswish plush) I got a translation missing textbox. I am playing in english if that is

There are a couple of performance issues, might be because it is on a steam deck, but I wouldn't expect these things to cause such issues. 

Performance Issue 1: When I open any research building in the town it hangs for about 2 seconds before opening. 

Performance Issue 2: When going between floors in the dungeon the little popups in the corner telling you how much resources were added stutter a lot.

QoL idea 1: I'd suggest expanding the blue mana network lines to connect them to all conductive items in that network, and maybe having a toggle to show them so it doesn't get overwhelming. The mana stuff can be confusing at the start, and then time consuming to check if each item is conductive or not when reorganising.

QoL idea 2: the button on controller to interact with a character in the dungeon is hold Y and the button for switching between backpack and map is press Y. There are plenty of other unused buttons on the controller, one of these could just be B or some other button instead of the same button (holding the button is still a good idea to interact for unlocking cursed chests especially but it doesn't need to be the same button)

QoL idea 3: Again controller related, this works fine with a mouse. When you view a card of an item you cannot use the controller to hover over any part of the card, I have to use a mouse or touch screen to hover anything where everywhere else in the game the right stick works to move the cursor.

QoL 4: Ghostly is not in the atlas (or I couldn't find it anyway)