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The mechanics of Snake mixed with the dungeon layout of 2D Zelda?  I actually can't believe I've never seen this done before!  Neat concept, but I kind of sucked at playing it.

I had the idea of a Zelda-like game when we were considering doing the Medieval theme, but it seems like that carried over when we decided to go for "Snake Machine" haha. The game can definitely be tricky to get the hang of, something I'd have worked harder on balancing if we had more time!