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Thanks ^^ No, there's no ending. This game was made quickly for a digital advent calendar. Good idea with the Christmas tree! Perhaps I should make this game longer :D 

This is my first and only project made in AGS, but I'm curious about testing it more (or if I should try to make a point and click in Unity instead, not sure). 

Both those engines can give good results, but as I'm in the AGS lair, so to speak, I can only talk for that. I take it you do know about the AGS site, with the game database and the user forum? It's very friendly, and it's easy to get help from the people involved in maintaining and updating the engine. But to be fair, there probably are advantages to using Unity as well, as some people have switched to that after starting with AGS.