I uploaded 32bit version of The Tale of Village, I'd pretty much appreciate feedback does it work for you now, so I'd know that I'm not wasting time for recompilation of any other old project (It's one of the best games I've ever made anyway) . In Trimundum and Neural Spider I used Pillow package to handle some of assets, and I get error when I'm trying to install this package on 32-bit version of Python, so currently I am incapable of compiling those games via pyinstaller for 32bit OS'es, but I'll try my best if you're gonna confirm that The Tale of Village works fine.
It's not like I have any checkbox-like choice for backforward compatibility during the compilation process. Python since version 3.10 does not work on Windows 7 and on any older Windows OS. There's nothing I can do about that except using outdated python version combined with virtual machine containing older Windows version which by now I'm not convinced to do so - that's a lot of additional technological work for relatively small group of people, especially on short and small game jams where everyone has at least Windows 10.
Here it is: https://mikulus.itch.io/the-tale-of-village.
It is labeled as "The_Tale_of_Village_32bit_version.zip"
Try applying some easily googleable solutions. If it won't work I am sorry but I cannot provide any further solutions or versions of my games. As long as I am using Python to create video games, I am not willing to use outdated versions just for backward compatibility further than Windows 10 (Maybe one day for commercial non-game-jam project I'll decide for that? I don't know). Personally I'd recommend you to set up virtual machine with Windows 10 or Windows 11, as far as I am concerned this should resolve the problem. Once again, I am sorry for all technical issues.