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As far as feedback, I liked the game, I wish there were more powerups and more kinds of enemies. Turning felt a little sluggish for Snake, I would struggle to make a tight turn as if there is an input delay preventing me. I really liked the visual style, I think it benefits from a simple but colorful aesthetic. With a larger play area this could also be tons of fun with 2 players!

Great feedback, solid ideas. I might play around with a bigger battlefield, or perhaps one that expands as the game goes on and the snake grows. 2 players would be super interesting as well! I've been improving the turning since it's first iteration, but I have a couple ideas of how to improve it even more. Thanks for taking the time to respond 😊