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(+2)(-1)

hello, is there any chance you can open source this? i'd love to see how you did this in godot. thanks.

(+1)

I'll work on it! I have to find wherever the code went to. Note that this was a 48 hour jam so it's not exactly clean or well-commented! x3

(+1)

Thanks!! No worries, I understand that :)

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hey any updates? no worries if you lost the code lol i understand

(+4)

https://github.com/Fuzzyzilla/Holonomy

Here you are! :D
I believe this is the most up to date version, including the post-jam tweaks. The underlying core code and physics remain unchanged however. Enjoy :3

(1 edit)

Thanks a lot!! really cool to see how this was done in godot :) ill learn a lot from u haha