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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Travel Time

A topic by PallyDen created Nov 17, 2023 Views: 930 Replies: 4
Viewing posts 1 to 3

So travel time between places that isnt main city seems to be calculated as if you returned there and then went to the other place. For example if you want to go from the Elf City to the Beast Tribe it takes 3 turns, Elf City is 1 turn from Aliron and the Beast Tribe is 2 turns from Aliron.

Am I missing something or is it planned to be fixed in a later update?

They're not in the same direction. In all cases, the game assumes you go back to Aliron before heading to the new place.

But they are in the same direction, iirc. Because isn't the mission that first sends you to the Beasts Tribe instigated by the Elves being worried about them setting up camp so close to their borders?

I suppose they would be close, story-wise. That's more of an edge case the dev didn't think about.

Just assume you and your servants have no sense of direction then.

(2 edits)

This is like how I navigated when I was first learning to drive and had no GPS. Want to get groceries, but I'm already at the mall? Welp, I guess I'm driving all the way home first, because I only know one route to and from the grocery store, and it starts and ends at my driveway.

It does feel very silly that my horse can ride from the city to the Elvish Capital by lunchtime if I leave after breakfast, but it takes until the following morning to get from the Elvish Capital to the beastfolk settlement.

Edit: Worse is that if I first ride home from the Capital and then, as a separate trip, ride from home to the beastfolk, that takes less time than traveling straight from the Capital to the beastfolk! You see, from the Capital to Aliron is one trip that takes two turns, minus one from Stables; and then from Aliron to the beastfolk is another trip that takes two turns, again minus one from Stables; and so (2-1) plus (2-1) is the same as 1+1, which equals 2. But! From the Capital to the beastfolk is one trip that takes four turns (because the travel time is calculated as though I'm going home on the way, i.e. 2+2), minus one from Stables; and so 4-1 equal 3 turns.