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(2 edits)

Known Issues:

- [macOS only] Music looping can sometimes fail -> this should be an easy fix, and, just got lost in the rush of pre-launch commits!

- Rare crashes when going back to hangar -> currently investigating!

  - sadly this does not happen in debug builds, or on macOS, so, this may take a little while to track down


Future technical things we're exploring:

- a web build!!

 - we didn't quite have time to crunch a lot of the super amazing art down to run in a browser, so, this is something being explored for future!

  - Godot looks to have a really nasty bug for web builds on macOS, which, makes it hard for me (once again, Mac user) to do good performance testing, so we weren't confident publishing the web build

- checking Steam Deck / Linux compatibility!

  - nothing we're doing SHOULD stop this game from running under Wine/Proton

  - when I'm a little less busy, i'll load this onto my Steam Deck, and check bindings! we believe everything should Just Work

  - if this fails, we'll export a native build for Linux, and, get that up here alongside the Windows and macOS builds