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(+1)

The book is an area I'm still unsure about how much to guide the player. It's probably more than now. As it is, it's largely trial and error, though the words themselves are a kind of faux Latin, so once you get an idea what they do, it should be consistent. Additionally, most spells are three words long, with a couple four, a couple two, and one five. Finally, order doesn't matter for spells, only the words selected.

If any of this is helpful in figuring out spells, let me know and I'll work to better integrate them into the game itself.

Thanks for the feedback, it is appreciated.

yea maybe im kinda dumb but i am only getting a couple of the word combos

(+1)

You're not; the book is definitely where I expected the most confusion and I'm actually very grateful for the amount of feedback I'm getting here. I'll definitely be evaluating ways to clarify what some words do. There are a lot of word combos that just transform you further or lead to alternate "bad endings", though they are some of the most fun. I've replied to another thread with the key one to escaping the farm if you want to look that up.