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Hi MythAtelier Team,

Thank you so much for taking the time for the guide! Wonderful plugins made by your team.

Unless I have mistaken, I originally assumed that the state pop-up window would appear automatically upon successfully inflicting a state. 

This is because sometimes the proc chance of certain states aren't 100% in my game. So, I try to avoid displaying the pop-up window while selecting the skills, but only when the state is active on enemy/player. (then maybe disappear after certain timer)

I think this is still feasible with the below function you explained. (alongside with variables). However, implementing that in my game would require a tremendous amount of effort on my part.

BattleManager.showStateWindows([11, 12, 13])

That being said, thank you so much for your plugin & time! Great plugin!