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Aaaaaa there's so much to say about this!!! This game was thought out so thoroughly and is so story rich - both in dialogue and in the actual mechanics!! Love how many interactive objects there are, and how they each add a dimension to the narrative: the different dishes as an end-card! the dialogue getting more comfortable as the days progress! the newspaper with the waiter critique crossed out! love how the difficulty is scaled, it adds a sense of responsibility for a visual novel type game without feeling "mini-gamey," extremely well balanced and smart to introduce that restaurant tycoon style in the beginning. the haptics and change in sound atmosphere added to an increasingly tension filled story. got spooked a couple times for sure. visually, a feast as well. the art and music were super engaging and well thought out! loved the sprites of each customer and the clothing designs to fit the era. the dialogue fit each character so well, and I love how it subverts a narrative to create something really rather unique story-wise. sorry for the long blurb, very much enjoyed the game and deeply sad I finished it so fast!