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(+4)

Amazing game! Loving it so far. Am I right in assuming Degrees of Lewdity is a heavy inspiration for this game? The UI and mechanics are very similar XD

It's pretty bare bones and repetitive in terms of content, but since it's still pretty early in development that's understandable. My only suggestion is to maybe have separate customisation for gender and sex? It's plenty great as is--I haven't found a lot of games whose customisation wrt that doesn't stop and end at cis man and woman--but it'd be nice to be able to mix and match bits regardless of pronouns.

(+4)

Thank you! Yes... it doesn't help that in terms of overall layout neither DoL nor this game stray far from the Twine-SugarCube default, but certainly it was also a huge influence! DoL is a great game, I love the minute-by-minute life simulation aspect of it. I'm trying to go for more of an emphasis on a population and school simulation and just, you know, a different vibe.

The game is basically in early access mode at the moment with a lot more planned, which I work on every day. I'm currently deep into the next major content update which will add sports and interactions with professors.

I hear you on the sex/gender thing. You're not the first to ask for it. It's definitely possible to separate pronouns from bits and that's probably something I'll rework pretty soon.

(+1)

Another thing: is something like school clubs a possibility in the future? I didn't notice anything that specifically mentions that, but it seems like it would fall under the secondary skill implementation development.

(+1)

Yes very likely. I always intended the Friday afternoon space to be for sports and activities... and, well, in the first implementation it's turning out to be just sports (football, cheerleading, swimming, and esports), but it's the sort of thing I can expand on over time.