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(1 edit)

Gonna blame this one on my 4K monitor, but the UI got a bit messed up. 

I never saw the metronome timer to help me regain the beat when I lost it in the top left that you showed off when you demoed the game, and during the credits, I saw a duplicate of the credits hidden behind the credits. 

Ended up with a score a bit above 30000. 

Overall pretty fun! And a great feat for a solo dev!

Oh yeah, also, I felt like I could move faster if I moved diagonally, but I dunno if that was me imagining things, or if the movement vectors were actually adding upon each other. 

(+1)

Hey, thank you for the feedback! The UI was made with a resolution of 1920 x 1080 in mind, and I totally forgot to account for other resolutions. Sorry if that made the game difficult to look at, and thank you for telling me. And yes you are correct about the diagonal movement. That might be something I'll fix in a future build.