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If you don't want to join over on SubscribeStar, you don't have to. If you're not a fan of the pricing structure and would rather not buy the games going forward, you can certainly choose not to. But this will probably be the way I do releases for the foreseeable future.

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I am not trying to disrespect your subscribers, or you, I am trying to explain that I don't know if you get why I was mildly upset. I love the game, and considering the overall quality  I would say it is absolutely worth $10. I am also honestly glad you have people who did commit to that and more and support you massively. The issue is holding back content for people who paid expecting the things listed when released. Saying you stated this timing plan in a post (which you posted nearly a week following the game's release, so people like me who  bought it already wouldn't exactly be able to get you to change it) doesn't matter. Asking then, as now, doesn't have any power to reverse your decision, and would lead (as it seems it might have now) to you inferring it as someone judging your game's value. And I know you'll claim it's just a short delay, but the time isn't the point. The issue is that this is a forced/artificial delay you don't need to do. I'd even be confident many subscribers (if you ask) likely don't mind if you release here at the same time for people who paid, they just have the money to support you more, regardless of benefits. You might not mean it, but you're choice effectively implies people here that pay only $10 get a form of "reverse punishment", by intentional withholding of content to give those who had more and paid more to get access first. I hope you can see why this would feel bad to those who paid with good intentions, but weren't aware we'd be tiered so all updates (not just this one) would be artificially delayed to reward those who paid you more.

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The deal for those purchasing the game normally has always been that they would get any new content for a chapter they owned at no extra charge. The timing of WHEN that would happen was never guaranteed, aside from basic decency dictating it would be somewhat reasonable (ie, not months and months of wait). Considering the time involved in developing this new content, and considering the base game only costs $10, I think getting the new content for free, even with a wait, is incredibly generous. It wouldn't be entirely beyond the pale to just charge for it directly, but for a variety of reasons I decided this model made more sense.

You have to understand that this is a business, not a hobby. Everything takes resources, which means everything has to pay for itself, one way or another. A lot of people, especially these days, don't have a lot of spending money, so I thought the best model was to give people a choice: pay with money (via SubscribeStar) or pay with time, by waiting a couple weeks.

From a certain perspective, I can understand the frustration. "I bought the game, why are these people getting the cool new stuff first?!" Because they paid for it. They paid for four months of additional work. And you're getting it for free. The $10 purchase is for the base game, AND the bonus of getting extra content for free, eventually. If you want the new content the moment it's ready, you have to help fund it. I think that's entirely reasonable.

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FA