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(+1)

Very beautiful pixel-art, nice work (especially the menu)! The gameplay is functional, but I didn't noticed any difference between the enemies. They just came in my direction and that's it. Even the archers didn't shoot me or something.

If you wanna continue with this project, I highly recommend some good progression. Maybe coins after every wave, and a shop to buy new abilities or something like that.

Good luck on your project!

I would love if you could play my game and give me some feedback too! It's called "Touch of Madness":

https://nlt-productions.itch.io/touch-of-madness-demo

(1 edit) (+1)

Thank you for the comment! I just noticed the Skeletons don't shoot, although they're supposed to. I'll work on a fix.

And I was definitely thinking of adding a shop later on, and better enemy mechanics, maybe health, etc. But I won't be adding anything like that for a while. I have another project that I'm going to be working on, another top down pixel-art game, but this time a RPG with a story, NPC's, etc. I'll use skills I learn developing this new project to add onto this one later on!

Again thank you! And I will definitely try out your game!