Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I stopped doing those for over a year now because the file size is over 25GB. Multiply that for different builds on release, excluding bug fixes and we're looking at a major time sink.

The differences are negligible so why would you want the uncompressed version?

Deleted post