Hi, what do you mean exactly? Why do you think so?
Thanks for the feedback, but what I did is actually intentional: the idea was to create a weird aesthetic that resembled some kind of simulation. I put some elements to represent a psychological scenario, as it was just in the mind of the protagonist.
Not to mention it has been done in 48 hours for a "lame jam", which allows (or even encourages, we could say) incompleteness of the games. Regarding the theme, intrusive thoughts is a pretty tough one. In my game you don't actually commit those actions, you just imagine them, and a text reflection pops up. But I will add a warning about the content anyway just to be sure, since you tell me that :)