how did you make this? i know its unity but is there some sort of system? basically im asking if theres a video tutorial on how to make a game like inscryption
Not that I'm aware of. I only followed a tutorial by @TheKiwiCoder on how to make a custom behaviour tree editor, which I used to drive all of the card/item mechanics, battle sequences, and the flow of dialogue. I spent a lot of time replaying the intro of Inscryption to figure out how things worked, and tried my best to replicate it. Some parts of the code are very messy. I'm not promising anything, but I might consider open sourcing part of the game sometime after I finish the update.