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I played the game till the very end! It was interesting to talk to Ostardis but Boris the Thief dialogue was harder to read. I like the idea of levels that require less and less power to finish.

I also wonder why the game is 300 MB of disk space, it feels that it should be less. By the way, you can compress the game to zip so it weighs less, for Linux it goes down from 328 MB to 129 MB just by compressing.

(+1)

I think it might have to do with developer/debug mode being enabled during building. I don't know how godot works, but in Unreal and Unity the file size of your build is increased if you have developer/debug mode turned on. I think it adds additional binaries/packages to the build that release builds don't include, thus inflating the file size. My main suspicion for this being the reason is that I noticed the title bar of the application said [DEBUG] after the name.