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Thanks for playing! This was a game jam submission, so we ended up having to rush the soundtrack/SFX implementation, which is why the mixing is loud and off depending on the sound. Good catch concerning the tutorial, we crammed it in with 5 minutes to spare before the submission deadline which is why this mistake slipped through! Concerning the hiding mechanic, you also have to hold space instead of enter, and if the monster sees you, you can't hide from it. All of this could've been in the tutorial, so entirely our bad on that. We still hope you enjoyed the (imperfect) experience overall!