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What would you recommend for a sense of unease? Ive been told, more fog, more difficult enemies, maybe an enemy state, that stalks you? instead of straight up attack mode. Also, better environment, that forces player into corners and into ravines, etc!

As a novice Unity developer, I believe you possess a deeper understanding of the technical aspects than I do. While I may not have the qualifications to provide a detailed response, I came across a YouTube video that significantly influenced my perspective on how I wish to approach the development of my future games. How Game Designers Solved These 11 Problems