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I'm sorry about that, I just noticed that today too when testing this on a computer with a Mac M1, if that is also the system you use. I am assuming the reason is that graphics card because when testing on a different type of Mac and Windows PC I don't seem to run into that problem. I will try to either edit the shader around this problem or create a new one altogether. I'm sorry it couldn't work for your system, I'll try getting it to work ASAP!