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Yeah even though my game took a huge visual/performance hit in the web version, I still wanted to make my game as widely available and easily accessible as I could to get as much feedback as I could. Some people may not like downloading random projects, or some may only play online, etc. Browser games getting more ratings makes sense to me. Either way, I'm super proud of my first Jam, time using Godot and 3D game ever! Was a really fun experience and found some solid projects full of passion and potential.