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I really enjoyed this! It was an impressive amount of work for 48 hours. The story was simple but effective. It  might have helped to make the light collectables shine a bit in the dark area because it was difficult to know where to go. Overall, a great effort, well done!

Thanks, Godot made it very easy to do and yes making the lumen shine was on the list, but due to performance problems it was scraped. The light in the Dark is not implemented as a shader.