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 No idea how and if I made it, but it's just such an interesting concept. I'd be very interested to understand better how the picture works and how you implemented it. :)

Thanks for asking! We were inspired by people using oscilloscopes to display images from waveforms. (See the youtube video linked in the 'special thanks' section.) The game has a list of coordinates, does a bunch of math on them, and displays them as the vertices of a line. All the buttons and dials manipulate the values used, like those for transformations on the vertices, and which vertices are rendered when.

Thank you😊