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(+2)

The original combat system, or at least the system that was in place when I originally purchased the game,  felt inventive, intuitive, smooth and rewarding.

Today, the combat has become an unavoidable expensive slog fest. The healing and defensive cards USED to be useful, now they just clog up your action economy, forcing you to use them to only mitigate the pummeling you're gonna take while you're waiting for more striking cards to come down the line. You MUST carry potions with you at all times, because the healing and defensive cards are useless, so you barely make any profit hunting, and are thus forced to hunt all day long to afford the story quests. It's just so unenjoyable that I'm not really sure the story makes up for it anymore. 

If I have to FORCE myself to play a game, the game is bad. Why did you feel the need to fuck up a perfectly enjoyable experience with all of this immense overcomplication?

(1 edit) (+1)

The game is in development and we are placing a lot of emphasis on combat. Fortunately for some players who do not want to experience the combat system for themselves, we will add a story mode to the game, which will simplify the combat system by 2 times.


The game is getting better, bigger, more interesting. Yes, there are problems with balancing in combat, trading, and this will be improved in future updates. Be patient and just watch as we improve and finalize the game leading up to the release of version 1.0.

(+1)(-1)

I'm still going to review the game as it is in its current state

Send me a video of how you do it.

(1 edit)

How about a beer instead?

Hello, I would like to support the opinion of this guy. The combat before felt pretty basic but still enjoyable. Now it's way too clogged with cards: there are too many card types for just 5 slots, and some cards are very situational and are useless 99% of the time (for example, the card that converts your defence to damage, it's really pointless).

I think a midpoint between now and before would be the best, shave off and merge some cards into a single one.