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(+2)

Some more ball ideas:

REACTOR: 2 atk 4 hp

Gain 1 attack every 3 times this collides with ANY ball

The bold 1 increases by 1 at every level

THEIF: 3 atk 1 hp

On PLAY, 30% chance to gain Theif Mask

The 30% increases by 30% of missing chance per level up

TROPHY: 2 atk 2 hp

On buy, gain HP equal to the number of wins this lap

RISER: 1 atk 1 hp

On PLAY, gain hp.

HP gains doubles at every level.

SMILE: 4 atk 10 hp

On collide with enemy, gain -2 atk.

The bold -2 increases by one for every level-up